some musings on this- there's essentially three classes of activity I see this facilitating, in roughly chronological order: existing stuff, novel space stuff, and stuff we transfer from earth
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RT @mattparlmer
This is a must read, reposting for the evening crowd
I kinda thought people had grokked this already, I guess not
Starship means open season on offworld hardware, launch costs are now drastically lower and a much wider set o…
https://twitter.com/mattparlmer/status/1453953615949811719
there is a tipping point in launch-cost and throughput where building a gigawatt of solar power is cheaper and faster than going through the process of building it on Earth
space engineering is hard, but so is governance, and cheap launch lets you swap a coordination problem for an engineering one