What makes a 'cool' spaceship? Is it the way it looks? What it does? Who the pilot is? Can it just be one thing - a recognisable silhouette, an iconic cockpit…?
We all know which ships are cool, but why?
It might be informative to ask: which spaceships are not cool, and why?
The Nostromo is an industrial factory. Not cool.
The Sulaco is a little cooler, but not much.
Is it the unintegrated, semi-designed nature of industrial assemblages that makes things uncool?
In Battlestar Galactica, very few of the civilian ships are cool in any way. Again, the common factor is that they look like their designers started with functionality and didn't bother much after that.
So, I'm going to say that ships -- vehicles, really -- are cool when the designers are spending more of the resources on non-essential and even anti-functional features. Rather like the advertising plumage of birds.
@isaackuo @dashdsrdash @thisnorthernboy
In fairness to the Alliance Cruiser, it looks like a committee was given "make it look like a flying city" as design directions and implemented that using all the least potentially offensive or risky decisions they could possibly take.
Which is, I wager, within a *millo* of the actual Alliance ship design process.
Mission accomplished.