@niplav In a sword-fight at least, if your opponent can precisely predict where you intend to strike, your best bet is to close your eyes and sync your moves with a random element in the environment. or something.
interesting quadrant btw!
someone should make a large collection of all interesting conceptual quadrants like that.
*sigh*
TODO
@rime i have some here: http://niplav.site/language.html#22s_23s_and_more
@rime I think most Nash equilibria are mixed equilibria? So it makes sense to randomize (relation to augury is obvious I reckon)
Interestingly, nearly all games have an odd number of Nash equilibria! I find that very curious
@niplav relation to augary acknowledged, but it took me ~30s to see, so idk if it qualifies as "obvious", but it certainly goes without saying.
@rime
Oh yeah the perils of "trivial"… 😁
@rime my thinking was about the coordination hard/attack favored quadrant
Not sure about stochastic solutions, but I think I was assuming these are already incorporated?