immediately after initial infection, or the conclusion of an active period, the meme attempts to avoid attention, burrowing into the subconscious; upon the perception of its trigger phrase, it activates, causing psychological distress which drives transmission to other hosts
this distress, while not linearly related to dormancy length, is motivated by the desire to Win the Game, which paradoxically is impossible, and not in the meme's interests. elapsed time between active periods comprises the host's Game Score, which they are motivated to announce