a holograph is a cache, a recording of an object observed in a specific way. it can be arbitrarily complex, potentially encoding a v large subset of a system's state space
a simulacra is one such; a holograph of a system, replicating the experience of it, the surface impressions
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RT @Plinz
Base level reality is the inevitable causal structure that gives rise to all observable causal patterns. Simulations are recreations of observable cau…
https://twitter.com/Plinz/status/1391574087114256384
for a simulacra, a hologram, is but a very shallow simulation; a simulation nonetheless, but a static one, comprised of cached states, limited in the ways it can respond to observations. it cannot simulate an interaction with the base system which was not recorded into it prior.
the difference between simulacra & simulations is a quantitative, not qualitative one, as the former is a special case of the latter, the degenerate case of internal emptiness. on the opposite end lies the system itself, which is also a simulation; a 100% accurate one, of itself