a holograph is a cache, a recording of an object observed in a specific way. it can be arbitrarily complex, potentially encoding a v large subset of a system's state space
a simulacra is one such; a holograph of a system, replicating the experience of it, the surface impressions
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RT @Plinz
Base level reality is the inevitable causal structure that gives rise to all observable causal patterns. Simulations are recreations of observable cau…
https://twitter.com/Plinz/status/1391574087114256384
the difference between simulacra & simulations is a quantitative, not qualitative one, as the former is a special case of the latter, the degenerate case of internal emptiness. on the opposite end lies the system itself, which is also a simulation; a 100% accurate one, of itself
the dimension along which these points lie is one of depth; how much is there "inside"? what complexity of causal mechanism is contained within the boundaries of the system, that which generates the information flux?
consider that this is a question with an objective answer